About me
Hi, I'm Gokul Richard—a creative 3D artist passionate about bringing imagination to life through detailed and visually stunning digital designs.
With expertise in industry-standard tools like Maya, Blender, ZBrush, Adobe Substance Painter, and Photoshop, I specialize in crafting lifelike characters, immersive environments, and intricate assets for games, films, and virtual experiences. My skill in texturing allows me to add depth and realism to models, creating surfaces that tell stories, from weathered metals to lifelike skin.
By blending artistry with technical precision, I transform concepts into compelling 3D assets that captivate audiences and elevate projects.
Let’s collaborate to shape the future of visual storytelling and digital innovation!
What i'm doing
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3D Modelling & Texturing
Crafting lifelike characters and environments using Blender, ZBrush, Substance Painter, and Photoshop.
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Rigging & Animation
Breathing life into characters with detailed rigging and fluid animations for seamless storytelling.
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Level design & Compositing
Delivering immersive, photorealistic scenes with expert lighting and rendering techniques.
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Lighting & Rendering
Designing interactive levels and seamless compositions for engaging and cinematic visuals.